Crysis 2 gépigény
Minimum gépigény:
CPU:
Intel Core 2 Duo 2 Ghz, AMD Athlon 64 x2 2 Ghz or better
RAM:
2 GB of RAM
GPU:
Nvidia GeForce 8800 GT 512 MB of memory or higher; ATI/AMD Radeon 3850HD 512Mb RAM or higher
DX:
DirectX 9.0c
OS:
Windows XP, Vista or Windows 7, with the latest Service Pack
STO:
9 GB
Hang:
DirectX9c compatible
ODD:
DVD-ROM with 8x speed
NET:
Internet connection required for activation
Ajánlott periféria: Keyboard, mouse or Xbox 360 controller for Windows
Az oldalon csak hivatalos gépigények találhatóak, amit a készítők vagy egy hivatalos forgalmazó cég tett közzé.
Hogy futna a gépeden?
Hasonlítsd össze a gépigényt egy általad megadott konfigurációval!
Hozzászólások: 12 894
Hozzászólás küldéséhez be kell jelentkezni.
Forrás: http://www.gamekapocs.hu/hir/22130/crysis_2_megjeleneskor_kimarad_a_directx_11
A másik érdekesség, hogy a Crysis 2 jelenleg nem támogatja a DirectX 11-et. [b]A játék DirectX 9-en fut[/b], ettől függetlenül remekül néz ki), de sokan csalódottak ez ügyben. A BigDownload.com oldal e-mailt küldött az Electronic Artsnak, hogy mikorra várható a DirectX 11 támogatás.
Forrás:http://www.gamestar.hu/crysis-2-patch-jelent-meg-hianyzik-a-directx-11.html
hát DX9 be mikor lenne ilyen Grafika ... meg Blur...
Michael Schumacher: eredetin legalább nem csalnak 😃
Csak nagyon rövid a single 7és fél óra alatt végigvittem és nem rohantam körbenéztem és leöltem mindenkit akit lehetett.
Az 1 hosszabbnak tünt és nekem a nano menü is hiányzik belőle...
Lehet ennyek köszönhetően maradok a dx10-nél és veszek, egy 3. GTX 285-öt és egy 3way SLI-s lapot 😆
Changes (Version 1.7)
*added Max FPS
*added Draw Near FoV
*FoV's will now take in decimals
*removed 4th level as it was confusing
*removed FSAA because it had no real effect
*changed names of all levels to match Crysis 2 default names to also remove confusion
*fixed some minor bugs
Controls/Options:
-Toggle option for crouch and sprint.
-Ability to bind two or more keys to the same action. For example, I want C and Left Control to be crouch so that I can slide using C.
-Under "Mouse", an option to remove acceleration and smoothing.
-Adjustable FOV (If possible, correct animation/clipping issues at higher FOVs.)
-Separate option for inverting axis under gamepad and mouse.
-Nanosuit Speech Volume Adjust (Or a fix specific to nano vision).
-Ability to disable radio chatter (the voice that yells at you when you die).
-There seems to be an almost irrational hatred for your polite request that we occasionally "press enter".
Graphics Options:
-Checkboxes to enable/disable Bloom/HDR, motion blur, and depth of field. The intense lighting and blur effects can cause headaches and nausea for some people. A slider for motion blur amount would be nice.
-More player control over specific graphics options. Ideally, you’ll provide in-game access (via an “Advanced Graphics Settings” menu) to all of the “sys_spec” variables with an option corresponding to "1-4".
-An anisotropic filtering option.
-An advanced graphics menu that pretty much does the exact same things as either of the two config utilities available at the moment would be ideal. Perhaps even just release an official config utility that operates outside the game if this is easier-- Bioware has done this for a decade.
Singleplayer:
-Quicksave/Quickload feature. Although I guess I can understand if the lack of this is intended for difficulty reasons, overwhelming consensus is that the game would benefit.
-After dying and reloading, sometimes player will become unable to use melee until the game is restarted. This appears to be fixed if the player finds a car or object that they can interact with.
-Nano catalyst does not save between sessions.
Multiplayer UI/Server Issues:
-Servers need a maxping option, which apparently existed during the beta. Lots of the complaints on these forums are do to nothing more than high latency players.
-Ranked server problems.
-Server Browser filters need to save between sessions.
-We need the ability to add friends by clicking their name while waiting for a game to start, and a way to invite friends to a game while we are in it.
-Similarly, we need a way to add servers to favorites from in the lobby and in game.
-The lobby chat should really be available without having to click something—there is enough screen real estate on the PC version.
-Lingering issues from the limited edition bugs. For example, some players, myself included, are stuck without all of the stock classes unlocked despite being over rank 5 (because they had unlocked some before they got the day 1 advantage to work). I imagine this will be the case until I get the chance to prestige.
-In game chat is still a bit slow. Messages don't show up long enough for anyone to read them and at high resolutions the font seems too small. In non-ranked games, might as well be able to type something while dead.
-Server pings are completely inaccurate. We need a way to filter out pings above X.
Multiplayer Weapons/Gameplay:
-Should still get hit indication even with laser sight equipped.
-Players continue to unlock weapon attachment unlocks even after there are no more available (perhaps due to pre-order bonus). Messes with my OCD, man!
-Shotgun auto-reload bug when looking down the sights
-To avoid the current issues with perks and attachments not saving, adopt the Black Ops system. Whenever a player modifies their classes, it saves the changes to the server.
-Players who got the SCAR hologram through pre-ordering may not have unlocked the skill assessment.
-Needs enhanced cheat protection and the ability to votekick.
-K-volt does not award kill assists.
-There seems to be a general consensus that weapons have too little spread and WAY too little recoil. This reflects itself most prominently in the dominance of the SCAR.
General Fixes:
-Multi GPU support improvements.
-Surround sound issues. 4.1/5.1 surround is apparently not working for a significant amount of players, and there appear to be some audio glitches.
-Main menu music appears to begin playing a second overlapping audio track.
-An option to skip the intro video. Bioware and other companies have been doing this for years. You're on that level of PC-gaming awesomeness Crytek!
-On map Lighthouse, the ground under the grass is almost completely black; this appears to be a texture issue.
-When there is a "camera-lock" or a cinematic moment, the inverted Y axis goes back to non-inverted for that time. For those who play with inverted it really takes you out of the action/moment in the game.
Elméletileg ezek lesznek javítva.
+ egy kérdés haveromnak x3 3.3 ghz 5570 128 bit 1 gb
én állítottam neki össze jó lesz mediumig alacson felbontással?
milyen minimumon nagyon gyenge?
most 4870 -em van
A Mort vs Blue-Fox rangadót most olvastam😀 Nekem bejött😃 végülis szerintem ahol kommentelni lehet az valahol közösségi oldal...szóval minden közösségben vannak "szúrkálódások" és pont ez a jó benne. Néha kell ez is és azért annyira húúú de nagy sértések nem voltak szerintem😃 (nem offnak szántam)...(de lehet az lett😆😉... Ne essetek nekem...ha kérhetem😃
😂