Tom Clancy's Splinter Cell Blacklist gépigény
Minimum gépigény:
CPU:
2.53 GHz Intel® Core™2 Duo E6400 or 2.80 GHz AMD Athlon™ 64 X2 5600+ or better
RAM:
2 GB RAM
GPU:
512 MB DirectX® 10–compliant with Shader Model 4.0 or higher
DX:
9
OS:
Windows® XP (SP3) / Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8
STO:
25 GB HD space
Hang:
DirectX 10–compliant DirectX 9.0c–compliant
Ajánlott gépigény:
CPU:
2.66 GHz Intel® Core™2 Quad Q8400 or 3.00 GHz AMD Phenom™ II X4 940 or better
RAM:
4 GB RAM
GPU:
DirectX® 11–compliant with Shader Model 5.0 or higher
DX:
11
OS:
Windows® XP (SP3) / Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8
STO:
25 GB HD space
Hang:
DirectX 10–compliant DirectX 9.0c–compliant (5.1 surround sound recommended)
NET:
Broadband Internet connection
Ajánlott periféria: Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller (Xbox 360 Controller for Windows recommended)
Az oldalon csak hivatalos gépigények találhatóak, amit a készítők vagy egy hivatalos forgalmazó cég tett közzé.
Hogy futna a gépeden?
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Úgy is úgy élvezetes a játék 😀
Amúgy valaki benne lesz a coop-ban? Mert én szívesen tolnám
Másrészt pedig elég szép mennyiségű Crash keletkezett a játékban.... 😜
- low spec CPU optimisation
- multi-GPU optimisations
- fix framerate drop issues
Spoiler!
- AAR screen
- Loading into CO-OP match
- fix alt-tab crashes
- fix alt-tab on windows 8
- fix alt-tab issues on machines with multiple GPUs
- fix window minimization issues
- fix texture crash on incorrect texture info
- fix crash on thread storage release
- fix active sound crash
- fixed crash when resolution is less than 2x2
- fixed device lost crash
- fix crash in paladin
- fix asset load crash
- fix crash when running and defending the teammate who had the intel
- fix deadlock between ui and loading
- fix loading hang
- fix crash opening doorway to hallway leading to tunnel
- fix host crash in hadron collider
- fix crash in voron station
- fix hang in AAR screen in multiplayer
- fix getting stuck in shadownet interface
- fix crash after falling under elevator
- fix crash sliding down ladder
- fix crash on quit to desktop
- fix crash with multithreaded physics
- fix crash on checkpoint reload
- fix crash in silo
controls
- fix hold not activating vision modes
- don't allow WASD/mouse when controller is on
- mercenaries no longer prioritize capturing over killing when using mouse & keyboard
- allow back button when input is blocked for MP scoreboard
- fix reset to default for gamepad
- allow controller connection on SMI screen
- mouse position no longer reset every tick
- scrollbars can now be dragged by mouse
- set correct scrollbar positions in friends party list and key bindings
- fix for not being able to melee in certain locations
- fix intel grab priority
- fix for losing control of input when disconnecting controller during loading
- fix for not being able to switch weapons during countdown
- fix windows key usage
ui
- hide mouse cursor between transitions
- select button removed when mouse and keyboard are default controllers
- hook up mouse clicks correctly in co-op lobby
- mouse movement no longer triggers skip prompt
- quit to desktop option added for ADV/COOP modes
- fixed flicker on selection wheel when using mouse/keyboard
- prevent overlap in chat text
- fix gadget ui
- show clan tags in text chat
- fix mouse interaction with gamma slider
- fix missing button prompt
- fix rogue agent messaging
- fix back button alignment
- fix loadout display visibility on controller disconnection
- fix missing skip prompts
- fix tutorial buttons
- fix text in progress menu
- fix disappearing ui when resetting to defaults
- correctly localise video settings
- update mode option on mission preview when cycling through modes
- fix loadout menu
- fix geotips getting clamped
- fix pulsing icons
graphics
- fix erroneous camera movement when moving mouse and exiting SMI
- fix slowdown when SSAO and MSAA is on
- fix object flickering
- fix white outlines on particles in MSAA mode
- fix vision mode with occlusion system
- fix MSAA causing some objects to have black squares in DX11
- fix field AO flickering in DX11
- fix bullet casing flickering in DX11
- fix SSAO glow on characters in DX11
- fix black textures in DX9
- fix occlusion flickers
- fix laser dot sight
- fix refresh rate issues
- fix character rendering on customization screen in MSAA modes
- fix streamable texture issues
- fix incorrect viewport sizing on first launch
Optimisations
- low spec CPU optimisation
- multi-GPU optimisations
- fix framerate drop issues
configuration
- detect outdated drivers
- correctly set resolution based on system validation
misc
- fix music sequencing in ADV modes
- fix erroneous audio restart when alt-tabbing during video playback
- fix achievement unlocks
- fix assist scoring
- fix ladder playlists
- network replication fixes
Majd nem,de annyiba tévedtél,hogy minden szükséges fájlt tartalmaz! 😉
Am én nem értek hozzá úgy, hogy valaki pls mondja meg miben más a clone + RLS?
Ha bár végülis én is ilyen vagyok, hogy mindennek adni kell egy esélyt! 😆
Amúgy sehonnan,meg várom míg fent lesz egy normális trackeren...
ricsi66699: ezt kivételesen az NFOHump-on,de általában a játék fórumán kismillió szokott lenni,ha feloldottak már.
sehonnan még 😃 majd ha fönt lesz valahol majd tölti mindenki 😃 ugyis ki lesz ide irva 😃
én majd leszedem akkor ha normális oldalon föntlesz 😃 😆 de mi ugyis FIFAzunk majd haverral mert nemsokára jön 😃 meg persze GRID 2 zünk 😃 de közbe meg a netet is kukkolom majd 😃 meghát ilyen melegbe hijába volt tegnap vihar nincs kedvem kint gubbasztani 😃 majd estefele egy jó foci belefér 😃
H3roChr1s: Nem-Nem!
Legalább van külön DX11-es opció..
"Performance Boost
-Increases performance by up to 19% for GeForce 400/500/600/700 series GPUs in several PC games vs. GeForce 320.49 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here is one example of measured gains:
•GeForce GTX 770:
-Up to 15% in Dirt: Showdown
-Up to 6% in Tomb Raider
•GeForce GTX 770 SLI:
-Up to 19% in Dirt: Showdown
-Up to 11% in F1 2012
4K Display Support
- Added support for tiled 4kx2k @ 60 Hz displays.
3D Vision/Stereoscopic 3D
- Added support for selective suspend mode on external
3DVision USB emitters.
- Added support for 3D Blu-ray disc playback using DirectX 11.1.
NVIDIA Control Panel
- Surround: 3D Settings->Configure Surround
Added the ability to create keyboard shortcuts for enabling/disabling Surround,
switching between triple and single-wide display resolutions, and enabling/disabling
bezel correction.
OpenGL
- Added support for TXAA.
NVIDIA SLI Technology
- Added or updated the following SLI profiles:
• Added SLI profile for Spinter Cell: Blacklist
• Added SLI profile for Batman: Arkham Origins
Windows Vista/Windows 7/Windows 8/Windows 8.1 Fixed
Issues
- Some 27″ 1440p monitors with Korean B grade panels are not detected. [1329305]
- The NVIDIA Driver fails to install on some systems. [1329909]
- TDR error may occur when the system is idle for several hours. [1330455]
- [Metro: Last Light]: Game performance drops with latest PhysX software. [1316114]
- [GeForce GTX TITAN][Sniper Elite V2]: The benchmark crashes when Advanced
Shadows is turned on. [1253786]
- [GeForce GTX 650Ti][Surround]: When three displays connected in 2D Surround
mode, the Windows Start button cannot be clicked. [1299351]
- [NFS]: There is corruption on the screen when playing the game. [1315717]
- [Surround][Far Cry 3]: With 3D Surround enabled, the system hangs when changing
the in-game Surround resolution. [1256120]
- [SLI][Windows Magnifier]: With SLI enabled, the application crashes when
attempting to close. [1339556]
- [SLI]: TDR errors may occur when launching or switching between multiple YouTube
videos. [1246309]
- [SLI][Sleeping Dogs]: The game crashes when played with SLI enabled. [1327315]"