RAGE gépigény
Minimum gépigény:
CPU:
Intel Core 2 Duo or Equivalent AMD
RAM:
2GB
GPU:
GeForce 8800, Radeon HD 4200
OS:
Win XP SP3, Vista, Win 7
STO:
25GB
Ajánlott gépigény:
CPU:
Intel Core 2 Quad or Equivalent AMD
RAM:
4GB
GPU:
GeForce 9800 GTX, ATI Radeon HD 5550
OS:
Win XP SP3, Vista, Win 7
STO:
25GB
Az oldalon csak hivatalos gépigények találhatóak, amit a készítők vagy egy hivatalos forgalmazó cég tett közzé.
Hogy futna a gépeden?
Hasonlítsd össze a gépigényt egy általad megadott konfigurációval!
Hozzászólások: 2 299
Hozzászólás küldéséhez be kell jelentkezni.
ha nálad szaggat akkor vagy ragyi verzát szedtél le vagy kamu a géped
A minap végre megjött az új tápom,gondoltam kipróbálom újra a RAGE-t felraktam minden buhera és javítás nélkül ! Simán fut szép a graf nincs exehiba,sem újraindulás. 😆😜😆😲😆
Szerintem az lehet a gond hogy a program nem találja a fileokat és nem tudja futtatni őket...szerintem próbálkozz egy másik copy val, ezzel nem kísérleteznék....előtte reinstall (hátha)
leszedtem egy DVD5-ös verziót,feltelípítettem crack-eletm és mikor indítom ezt írja ki:Rage.1683.2 win-x86 Release Oct 7 2011 12:22:19
------ Initializing File System ------
Current search path:
C:/Users/Csabi/Saved Games/id Software/Rage/base/
E:/Program Files (x86)/Rage/base/
file system initialized.
BenchmarkGameData: ofs 0 and 0x1208090624x
115 microseconds
51 microseconds
48 microseconds
47 microseconds
50 microseconds
47 microseconds
47 microseconds
48 microseconds
47 microseconds
50 microseconds
Average seek time without outliers: 48 microseconds
fileBenchmarkImpliesGameIsOnHD: true
---------------------------
1 CPU package, 2 cores, 2 total logical processors
2300 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & EM64T
65536 kB 1st level cache, 524288 kB 2nd level cache, 0 kB 3rd level cache
4096 MB System Memory
Winsock Initialized
Found interface: {9E73929F-53F9-47EB-A8F1-81AFAA1138A6} TAP-Win32 Adapter V9 (Tunngle) - 0.0.0.0 NULL netmask - skipped
Found interface: {A8A75824-D08B-410B-AC4C-4B0FDD3C9B82} NVIDIA nForce hálózati vezérl - 0.0.0.0 NULL netmask - skipped
Found interface: {D7AE2324-7756-4E4B-9EF3-16248C4352C0} NVIDIA nForce hálózati vezérl - 192.168.1.100/255.255.255.0
Sys_InitNetworking: adding loopback interface
execing default.cfg
execing joystick.cfg
execing default.cfg
execing joystick.cfg
execing default.cfg
execing joystick.cfg
execing default.cfg
execing joystick.cfg
idLib::SetProduction( PROD_PRODUCTION )
couldn't exec rageConfig.cfg
Resetting cheat cvar: aas2_showFloorTrace
Resetting cheat cvar: ai_alignToPointDist
Resetting cheat cvar: ai_minCornerCircleRadius
Resetting cheat cvar: ai_cornerCircleRadius
Resetting cheat cvar: ai_turningCircleAlignmentTolerance
Resetting cheat cvar: ai_pointTolerance
Resetting cheat cvar: atv_bumpForwardScale
Resetting cheat cvar: aa_ZoomSnapScale
Resetting cheat cvar: poi_playerScaleMinimum
Resetting cheat cvar: poi_scaleMinimum
Resetting cheat cvar: poi_ScreenPercentage
Resetting cheat cvar: poi_IconSizeSplitscreen
Resetting cheat cvar: poi_IconSize
Resetting cheat cvar: poi_GoalHeightOffset
Resetting cheat cvar: swf_minimap_scale_foot
Resetting cheat cvar: swf_minimap_scale_vehicle
Resetting cheat cvar: blendTree_scale
Resetting cheat cvar: swf_jobnav_mindist
Resetting cheat cvar: swf_minimap_ant_first_step_foot
Resetting cheat cvar: swf_minimap_ant_step_foot
Resetting cheat cvar: swf_minimap_ant_first_step
Resetting cheat cvar: swf_minimap_ant_step
Resetting cheat cvar: swf_scopeZoomDistance
Resetting cheat cvar: gc_fictionBlurAmount
Resetting cheat cvar: swf_invFadeTime
Resetting cheat cvar: cine_cameraAccel
Resetting cheat cvar: rcbomb_initialOffset
Resetting cheat cvar: cam_deathCamblurTime
Resetting cheat cvar: cam_deathCamblurAmount
Resetting cheat cvar: revivecam_HeightEnd
Resetting cheat cvar: revivecam_HeightStart
Resetting cheat cvar: spl_qn_pathbonus
Resetting cheat cvar: spl_qn_zpenelty
Resetting cheat cvar: ai_NonPlayerOneShotChance
Resetting cheat cvar: ai_droppedLootDistance
Resetting cheat cvar: pm_ct_jump_dist
Resetting cheat cvar: pm_ct_push_dist
Resetting cheat cvar: pm_ct_push_decayIn
Resetting cheat cvar: pm_ct_push_decayOut
Resetting cheat cvar: pm_ct_checkDist
Resetting cheat cvar: g_playerDamageThreshold
Resetting cheat cvar: swf_combatSubtitleRange
Resetting cheat cvar: swf_subtitleRange
Resetting cheat cvar: vehicle_clientImpactDmg_Ma😆mg
Resetting cheat cvar: vehicle_clientImpactDmg_MinDmg
Resetting cheat cvar: vehicle_clientImpactDmg_MaxVel
Resetting cheat cvar: vehicle_clientImpactDmg_MinVel
Resetting cheat cvar: v_steerControlClamp
Resetting cheat cvar: v_steerControlInfluence
Resetting cheat cvar: v_compressiontime
Resetting cheat cvar: v_dusttime
Resetting cheat cvar: pm_clientZoomInDelay
Resetting cheat cvar: pm_clientAuthoritative_warnDist
Resetting cheat cvar: pm_clientAuthoritative_minDistZ
Resetting cheat cvar: pm_clientAuthoritative_Lerp
Resetting cheat cvar: pm_clientAuthoritative_minDist
Resetting cheat cvar: net_voiceVolume
Resetting cheat cvar: net_peer_throttle_bps_decay
Resetting cheat cvar: net_debughud3_bps_max
------- Initializing renderSystem --------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...using WGL_EXT_swap_control
X..WGL_EXT_swap_control_tear not found
ERROR_INVALID_VERSION_ARB
Rage.exe @ 0x00699ad4( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00699c4c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00699cec( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0057ef9e( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005edeeb( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
USER32.dll @ 0x75b862fa( ) + bytes () : gapfnScSendMessage( )
USER32.dll @ 0x75b87316( ) + bytes () : GetDC( )
USER32.dll @ 0x75b86de8( ) + bytes () : GetThreadDesktop( )
USER32.dll @ 0x75b8a740( ) + bytes () : UnregisterClassW( )
ntdll.dll @ 0x76ea011a( ) + bytes () : KiUserCallbackDispatcher( )
USER32.dll @ 0x75b8aa3c( ) + bytes () : UnregisterClassW( )
USER32.dll @ 0x75b8d261( ) + bytes () : CreateWindowExA( )
Rage.exe @ 0x00581499( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00581dac( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0055cb36( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005e0af0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00bbb92c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x768a339a( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x76ec9ed2( ) + bytes () : RtlInitializeExceptionChain( )
ntdll.dll @ 0x76ec9ea5( ) + bytes () : RtlInitializeExceptionChain( )
ERROR: wglCreateContextAttribsARB failed
----- GL_Init -----
X..GL_ARB_tessellation_shader not found
OpenGL version 2.1
GL_AMD_performance_monitor GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos
GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_meminfo
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_copy_texture GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels
GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_EXT_subtexture GL_EXT_texgen_reflection
GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_texture_swizzle
GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint
WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
...using GL_ARB_vertex_buffer_object
...using GL_ARB_pixel_buffer_object
X..GL_EXT_pixel_buffer_object not found
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
Couldn't find proc address for: glProgramParameteri
...using GL_ARB_occlusion_query
X..GL_EXT_timer_query not found
...using GL_EXT_framebuffer_object
...using GL_EXT_framebuffer_blit
X..GL_ARB_texture_multisample not found
X..GL_EXT_depth_bounds_test not found
Couldn't find proc address for: glPrimitiveRestartIndex
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_map_buffer_range
X..GL_ARB_sync not found
X..GL_EXT_direct_state_access not found
Couldn't find proc address for: glTexMultiSubImage2DAMD
Couldn't find proc address for: glCompressedTexMultiSubImage2DAMD
Couldn't find proc address for: glGetMultiQueryObjectuivAMD
X..GL_ARB_debug_output not found
Couldn't find proc address for: glUniformBlockBinding
Couldn't find proc address for: glGetUniformBlockIndex
Rage.exe @ 0x00699ad4( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00699c4c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00699cec( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005813e7( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00581dc5( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0055cb36( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005e0af0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00bbb92c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x768a339a( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x76ec9ed2( ) + bytes () : RtlInitializeExceptionChain( )
ntdll.dll @ 0x76ec9ea5( ) + bytes () : RtlInitializeExceptionChain( )
ERROR: GL_ARB_draw_elements_base_vertex not available
Dumped console text to C:\Users\Csabi\Saved Games\id Software\Rage\base\ErrorLog_12-26-2011__02-26-26pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...releasing DC
...destroying window
***************************
GL_ARB_draw_elements_base_vertex not available
***************************
Mi lehet e gond?????😲
😀
Az avatarod is fos.
Ati HD4350 512mb-s a kártyám
11.11-es Driverrel.
vki nem tudja h miért van az hogy elindítom a játékot és rögtön kilép hibaüzivel?
skidrowos verzió van fent és fent van a patch is
légyszi segítsetek