header
Call of Duty: World at War
Call of Duty: World at War cover
Megjelenés: 2008. November 11.
Műfaj: Akció, FPS
Fejlesztő: Treyarch
Kiadó: Activision

Call of Duty: World at War gépigény

Minimum gépigény:

CPU:
Intel(R) Pentium(R) 4 3.0 GHz or AMD(R) Athlon(TM) 64 3200+ processor or better supported
RAM:
512MB RAM (1GB for Windows Vista)
GPU:
Nvidia 6600GT/ATI Radeon 1600XT or higher (Shader 3.0 or better) with 256MB memory
DX:
Microsoft DirectX(R) 9.0c (included)
OS:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
STO:
8GB
Hang:
100% DirectX 9.0c compatible sound card
NET:
Broadband connection and service required for Multiplayer Connectivity
NOTE: CO-OP / MP HOSTING: To host Co-op or MP matches, a 2Ghz dual-core or better processor is recommended.
Az oldalon csak hivatalos gépigények találhatóak, amit a készítők vagy egy hivatalos forgalmazó cég tett közzé.
Hogy futna a gépeden?
Hasonlítsd össze a gépigényt egy általad megadott konfigurációval!
Hasonló játékok:
Chasing DeadAMID EVILno coverCall of Duty: Modern Warfare 2Half-Life 2 Episode OneTitanfall 2
Hozzászólások: 2 465
Hozzászólás küldéséhez be kell jelentkezni.
kaizinger avatar
Hátjah youtobon hdba biztos nem nézné teljesképernyőbe a videot akadozás nélkül:/
most min 2 magos ezt énis most vettem észre hogy van egy kétmagosom
0
0
0
0
operatorcpu avatar
csoki1998: 3Ghz lassan netezni se elég :S
0
0
0
0
pcguru22 avatar
kaizinger.elmenne szerintem egy medium beállitással!de lesd meg!😀
csoki1998:Vedd meg a régi gépem és lessz 3GHZ-ed!😆
0
0
0
0
kaizinger avatar
nekem hogy menne a gépemen?:S
0
0
0
0
csoki1998 avatar
mit megnem adnék 3 ghz-ért! 😢😢
0
0
0
0
DCMAN avatar
hoppp 1 oltás am igaz😶
0
0
0
0
NTSC Jani avatar
Nem is megy el a gépeden.
0
0
0
0
DeadBrownxD avatar
jól meglett csinálva nagyon bírom főleg a bugokat ... 😆 😂
0
0
0
0
carlo avatar
aki multizni akar vele -->először is letöltöd a www.gamecopyworld.com -ról a az 1,7 private client patchot, tehát kell hozzá az 1.7-es patch. Ha letöltötted elinditod ezt a progit, xfire-en megkeresed a szervert amelyikhez csatlakozni szeretnél (ha jól tudom, csak magyar lehet) és rákattintassz 2x, ekkor betöltödik a CoD WaW (5) főmenü, meg nyomod az -- F3 -- -at , és behozod a -- CONSOLE -- -t a 0-val és beirod szóról szóra ezt: /reconnect nyomsz egy entert, és töltödik a szeró, FONTOS, miközben töltödik a szerver nyomd meg az -- F4 -- -et, és a CoD WaW (5) már el is indult Jó Szórakozást!! D
0
0
0
0
Vick13 avatar
Az MW2 jobban megy, mint ez.
0
0
0
0
whiplaser avatar
nekem full grafon megy olyan 15-30 fpsel... eggyetlen bajom a gémmel h sok a láthatatlan fal.
0
0
0
0
no avatar
Nem lehet állítani a nyelvet? mert ne😢kem spanyol?
0
0
0
0
no avatar
minimuma 99% és mégis laggol! Ez normális??
0
0
0
0
toney avatar
fullon minimum 60fps:$
0
0
0
0
pcguru22 avatar
szkrisz13:Elindulna de tényleg csak lowon lowon lowon!😕Nekem is elindult anno a 2.4.sel de nem tudtam jáccani rajt annyira akadt meg langolt!
0
0
0
0
milan1130 avatar
fél nap alatt végigtoltam
0
0
0
0
valaki12 avatar
hát a procid miatt nem hinném:/
0
0
0
0
no avatar
94% menne tuti ?? nem de nem lowon
0
0
0
0
gisti avatar
szerintem csak kamu lehet pl abbol ha i7-es proci van a l.tpoban akkor nem váltana asztalin AMD-ére nem kell férre érteni én amd-és vagyok és maradok is
0
0
0
0
valaki12 avatar
100% de iszonyatosan szaggat még lowon is 😕
0
0
0
0
Telehesy avatar
ez mért laggol az mw3 meg mért nem ?
0
0
0
0
no avatar
nekem a procim gyenge hozzá, de akkor is viszi közepes grafón😀
0
0
0
0
Fukoshi avatar
Rohadt pixel shader 😞 Ha nemlenne vinné 😃
0
0
0
0
Takasy911 avatar
Emberek mikor tanuljátok már meg, hogy a lag és az akadás nem ugyanaz? A lag az netproblémából adódik, ha akad a gépeden valami, akkor a gépeddel van a baj... nem m1
0
0
0
0
Soska avatar
Szerintetek minimumon hány fps lenne? Várom a választ előre is a gépemhez!
0
0
0
0
marko1997377 avatar
Nekem a járással volt gond fullon szépen ment de nehezen töltötte be a játékot és menet közben mintha mindig beakatt volna az ember lába.
0
0
0
0
no avatar
sziaszok nekem az lenne a gondom hogy szerintetek leindolna ezzel a processoral nekem ien Intel(R) Celeron(R) CPU E1500 @ 2.20GHz szerinketek elindulna akadva is?😞
0
0
0
0
kaizinger avatar
nekem is nagyon laggol:/ leveszek mindent lowra és 15-30 fps közt ugrál a felbontást is 640x480 ba van :/
0
0
0
0
BFTS ROLI avatar
De régen gond nélkül futott... 😞
0
0
0
0
BFTS ROLI avatar
Miért szaggathat a játék? Régen (megjelenés után) ment rendesen, és azóta lett még pluszba egy kis ram és erősebb vga, mégis szarul megy. 😞 Mi lehet a probléma?

Szerk.: Azt el felejtettem mondani, hogy elsősorban multizni szeretnék, de régen ez is hiba nélkül ment.
0
0
0
0
marko1997377 avatar
envagyokbatman: Hát akkor a neten regisztrálj,de ugye nem úgy írtad le hogy connect_IP+PORT? mert aszt így kell(Pl.:az én IP címem és a portom): connect 85.67.51.138:28960 és enter mert a cod4-ben így kell bizonyára itt is😀
0
0
0
0
no avatar
ez mind szép és jó de nekem a single game-el van a baj
0
0
0
0
envagyokbatman avatar
előző:nekem így sem jó!😕 felpatcheltem 1.7-ig utána elindítom a private clientet,nekem mikor belépek azt hozza ki h hozzak létre online felhasználónevet vagy mit,már sokszor próbáltam beírni de mindig kihozta h megint gépeljem be na mind1,megnyomom az f3 majd a console gombot is beírom oda amit mondtál majd enter ezután f4,az onnan eltűnik meek a find serverhez de semmi 😞
0
0
0
0
no avatar
Segítsetek pls...nem tudom mi lehet a baj.....amikor elindítom a gamet van hogy bejön a játék van pedig hogy csak egy sötét képernyőt bámulok és nem történik semmi....de ha be is jön akkkor amikor kiválasztom a nehézségi szintet szintén lefagy....a probléma okára ötletem sincs, pedig a gépigényem megfelelő.
0
0
0
0
Gabor200 avatar
Cool Game! 😃 Nagyon jó lan partykor!
0
0
0
0
no avatar
a játékot ma vittem végig.... nagyon jó volt.... főleg a vége az eszméletlen volt 😃 😃 😃
0
0
0
0
envagyokbatman avatar
valaki leírná hogyan tudnék multizni vele nem eredetiben?kösz előre is!
0
0
0
0
NightWolF33 avatar
Nagyon joo a cod nak ez a része 😃😃😃😃😃😃😃😃😃😃😃😃
0
0
0
0
dingos_dave avatar
Nekem a cod 4 után csak ez jön be! A többi az már nem!
0
0
0
0
gisti avatar
Edem105:lehet multizni zombimodban
0
0
0
0
Edem105 avatar
hello! azt szeretném kérdezni hogy pc-n is lehet zombi modot multiplayeren? azaz mikor jönnek a zombik és túl kell élni akkor pc lehet 4-en játszani? vagy csak soloban lehet?
0
0
0
0
no avatar
Nvidia Geforce 8400 GS <----ezzel a video kártyával hogy futna?? Processzor meg a többi mind jó hozzá csak a videokártya kérdéses
0
0
0
0
no avatar
Az hogy van hogy nekem minden patent a gépigényen stb. a 3. pályára átakarok lépni és kilép van amikor a gép is kikapcsol??😕
0
0
0
0
aztadom avatar
valaki üzibe egy működő jó torrent linket pls 😃
0
0
0
0
no avatar
ez egy nagyon jól sikerült játék..... Nekem nagyon tetszik
0
0
0
0
envagyokbatman avatar
előző:az lehet mert külső winyón van.köszi
0
0
0
0
pittike7405 avatar
telepítsd máshova mert merevlemez probléma.
0
0
0
0
envagyokbatman avatar
mi lehet a baj?

G! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
WARNING! Map too large for complete burn map coverage. reducing burn map
size
-----------------------------------

Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for (num 0 guid 0)
Received packet 0 of stats data
Received packet 1 of stats data
PunkBuster Client: PnkBstrB service installed and started successfully
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
Setting state to CA_LOADING in CL_DownloadsComplete
Setting state to CA_LOADING in CL_InitCGame
Player 0 no longer burning at time: 0
Error: Could not load material "nightvision_overlay_goggles".
Error: Could not load material "decode_characters".
Error: Could not load material "decode_characters_glow".
Error: Could not load material "killicondied".
Error: Could not load material "killiconcrush".
Error: Could not load material "killiconfalling".
Error: Could not load material "killiconsuicide".
Error: Could not load material "killiconheadshot".
Error: Could not load material "killiconmelee".
LOADING... collision map
LOADING... graphics
LOADING... maps/sniper.d3dbsp

Foliage: --------------------------
Foliage: smodelCount = 2730
Foliage: foliage model count = 2730 (max=16384)
Foliage: sizeof(g_modelInfos) = 16384, element size = 1
Foliage: --------------------------

vertex stream 2: --------------------------
vertex stream 2: needs 1318340 bytes
vertex stream 2: vertex buffer allocate ok
vertex stream 2: --------------------------
LOADING... game media
LOADING... - textures
Error: Could not load material "headicondisconnected".
Error: Could not load material "headiconyouinkillcam".
Error: Could not load material "objective_up".
Error: Could not load material "objective_down".
Error: Could not load material "compassping_friendly".
Error: Could not load material "objective_friendly_chat".
Error: Could not load material "compassping_enemy".
Error: Could not load material "compass_radarline".
Error: Could not load material "compass_objpoint_airstrike_busy".
Error: Could not load material "compass_objpoint_airstrike_friendly".
Error: Could not load material "hud_flashbangicon".
Error: Could not load material "hud_banzai".
Error: Could not load material "hud_banzaigrenade".
LOADING... - models
LOADING... - items
LOADING... - inline models
LOADING... - server models
Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade".
Error: Could not load fx "misc/fx_flare_sky_white_10sec".
Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec".
Error: Could not load fx "misc/fx_fire_manager9".
Error: Could not load fx "misc/fx_fire_manager10".
Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail".
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendTime'
Domain is any number from 0.001 to 10
'0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundLoopFadeTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
Domain is any number from 0.001 to 1000
Error: Could not load fx "treadfx/heli_dust_default".
Error: Could not load fx "treadfx/heli_water".
Error: Could not load fx "smoke/smoke_trail_white_heli".
Error: Could not load fx "smoke/smoke_trail_black_heli".
Error: Could not load fx "fire/fire_smoke_trail_L".
Error: Could not load fx "fire/jet_afterburner".
Error: Could not load fx "vehicle/water/fx_wake_lvt_churn".
LOADING... - game media done
LOADING... clients
Error: Could not load menufile "ui/scriptmenus/briefing.menu".
Error: Could not load menufile "ui/scriptmenus/loadout_splitscreen.menu".
*** CLIENT SPAWN 0 script_brushmodels 0 script_models.
Error: attempted to play spatialized alias 'large_fire' while there is no
active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'large_fire' while there is no
active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'large_fire' while there is no
active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'amb_city_wind_L' while there is
no active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'amb_city_wind_R' while there is
no active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'amb_city_wind_R' while there is
no active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'amb_city_wind_L' while there is
no active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: attempted to play spatialized alias 'amb_city_wind_R' while there is
no active listener. Most likely this means you tried to play a spatialized
sound while not in a level.
Error: Could not load material "terrain_scorch_bark".
Error: Could not load material "terrain_scorch_brick".
Error: Could not load material "terrain_scorch_carpet".
Error: Could not load material "terrain_scorch_cloth".
Error: Could not load material "terrain_scorch_concrete".
Error: Could not load material "terrain_scorch_dirt".
Error: Could not load material "terrain_scorch_flesh".
Error: Could not load material "terrain_scorch_foliage".
Error: Could not load material "terrain_scorch_glass".
Error: Could not load material "terrain_scorch_gravel".
Error: Could not load material "terrain_scorch_ice".
Error: Could not load material "terrain_scorch_metal".
Error: Could not load material "terrain_scorch_paper".
Error: Could not load material "terrain_scorch_plaster".
Error: Could not load material "terrain_scorch_rock".
Error: Could not load material "terrain_scorch_snow".
Error: Could not load material "terrain_scorch_water".
Error: Could not load material "terrain_scorch_wood".
Error: Could not load material "terrain_scorch_asphalt".
Error: Could not load material "terrain_scorch_ceramic".
Error: Could not load material "terrain_scorch_plastic".
Error: Could not load material "terrain_scorch_rubber".
Error: Could not load material "terrain_scorch_cushion".
Error: Could not load material "terrain_scorch_fruit".
Error: Could not load material "terrain_scorch_paintedmetal".
Error: Could not load material "terrain_scorch_player".
Error: Could not load material "terrain_scorch_tallgrass".
CL_InitCGame: 0.37 seconds
Com_TouchMemory: 0 msec. Using sum: -1555941945
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
Hiding channel: coopinfo
Adding channel: coopinfo
PunkBuster Client: Connected to Server loopback
Fade in 46366 1250
MAX_SCENE_SURFS_SIZE(131072*2) exceeded - not drawing surface


Unhandled exception caught
0
0
0
0


Elfelejtett jelszóRegisztráció