PlayStasion 2 (Konzol)
Floating point performance: 6.2 GFLOPS (single precision 32-bit floating point) FPU 0.64 GFLOPS VU0 2.44 GFLOPS[13][14] VU1 3.08 GFLOPS (Including internal 0.64 GFLOPS EFU) Tri-strip geometric transformation (VU0+VU1): 150 million vertices per second[15] 3D CG geometric transformation with raw 3D perspective operations (VU0+VU1): 66–80+ million vertices per second[9] 3D CG geometric transformations at peak bones/movements/effects (textures)/lights (VU0+VU1, parallel or series): 15–20 milli | |
Használatban: | 2007. 05. - 2020. 07. |
Frissítve: 2020. 07. 09. |